Pokemon Strategy Made Easy

Posts tagged ‘UU’

Krookodile

August 22nd, 2014

by Richard

Krookodile

Krookodile

Overview

Krookodile is an awesome beast from Gen 5. Having used one in Pokemon White, I know how he can wreck teams. His good stats and great abilities make him a true force to be reckoned with on the battlefield, but beware of his new weakness to fairy types, which can stop him dead in his tracks.

Abilities

Intimidate: Upon entering a battle, the opponent’s Attack is lowered by one stage. This is a good ability, as it can help Krookodile take an extra hit if it has to, but it’s next ability is far better.

Moxie: Boosts Attack one stage after knocking out an opponent. This is Krookodile’s selling point and what puts him into UU. Send him in for an easy revenge kill and begin the sweep.

Anger Point: If Krookodile is hit with a critical hit, it maxes out his Attack (6 stages or 4x). Very situational and unlikely to happen. The croc probably won’t survive a crit in the first place.

Base Stats

HP: 95

Attack: 117

Defense: 80

Special Attack: 65

Special Defense: 70

Speed: 92

Movesets

Moxweep

  • Earthquake
  • Crunch
  • Stone Edge
  • Superpower/Outrage/Pursuit
  • Ability: Moxie
  • Item: Choice Scarf
  • Nature and EV’s: Jolly (+Spd -SpD), 252 Atk, 252 Spd, 4 HP

Krookodile’s good base 92 speed boosted by a Choice Scarf makes him very fast, infact faster than all Pokemon in UU without a boost to speed. Earthquake and Crunch are you two reliable STAB moves. Stone Edge provides coverage against Flying, Ice, and Bug types, the latter two of which can be a threat to Krookodile. Superpower hits other Dark types along with Normal and Ice types, and if it kills it’s attack drop is negated thanks to Moxie.  Outrage is powerful and hits Dragons hard, but locks you in and confuses you. The lock in can turn into a free switch for any opposing Fairies. Pursuit is also an option for hitting any Pokemon that might switch out.

Support/Tank/Troll/Something?

  • Stealth Rock
  • Earthquake
  • Roar/Dragon Tail/Crunch/Foul Play/Bulk Up/Taunt/Toxic/Protect
  • Roar/Dragon Tail/Crunch/Foul Play/Bulk Up/Taunt/Toxic/Protect
  • Ability: Intimidate/Moxie
  • Item: Leftovers/Focus Sash
  • Nature and EV’s: Careful (+SpD -SpA) OR Impish (+Def -SpA), 252 SpD 252 HP 4 Def OR 252 Def 252 HP 4 SpD

I made this up in about ten minutes, so this is pretty gimmicky, but feel free to try this out! Krookodile has good HP and decent Defense so you could try to pull off a defensive set starting with Stealth Rock, a crazy entrance hazard that will drive your opponent bananas. Earthquake is always a good move and has decent coverage as well. The next part is going to be a bit crazy. Roar and Dragon Tail both switch out your opponent so that they take Stealth Rock damage and lose momentum. Roar may be preferred as Dragon Tail cannot hit Fairies.  Crunch is a good STAB Dark move, but Foul Play may be better if you are up against a physical opponent because it uses your opponent’s Attack stat against them. Bulk Up can be used to increase bulk and hitting power. Taunt breaks down walls and Toxic is a great status as always. Use it in conjunction with Protect and leftovers for free healing and damage. Intimidate is viable here to possibly take another hit you choose to use it. If you feel the need to change the Nature/EV spread, make sure to take into account that Roar and Dragon Tail have negative priority, meaning that they will go last, so a +Speed nature or Speed EV’s will not help in this case.

Other Options

  • Brick Break is an alternative to Superpower that doesn’t lower stats, but it is quite a bit weaker.
  • Aerial Ace hits Grass types, but only has 60 base power.
  • Rock Slide is weaker than Stone Edge, but is more accurate and has a decent chance to flinch.
  • Power-Up Punch is cool and can make you a beast, but Moxie kind off already does that.
  • Iron Tail can be great against Fairies (if it hits, that is)
  • Low Kick can hit heavy things like Snorlax, but is more situational than Superpower or Brick Break
  • Krookodile can learn Spite via move tutor in B2W2 for some reason, which could be cool I guess.

Follow-Up

Krookodile can beast if he gets even one kill and sweep through a team, but his 6 weaknesses and predictability make him rather easy to counter, so be sure to use him carefully. He’s really cool looking and a great Pokemon to use in a playthrough if you haven’t used him before.

Yanmega

June 28th, 2012

by Richard

YANMEGA

The Ogre Darner Pokemon

Overview

I love Yanmega. A great speed stat and a scary special attack stat make Yanmega a huge threat to a lot of Pokemon, but being a Bug/Flying type makes you 4x weak to Stealth Rock, which can set up Yanmega for failure. It has two of the best abilities in the game, though, that help keep him a popular choice in the UU.

Abilities

Speed Boost: Your speed is increased by one stage every turn. This is an awesome ability! Very few Pokemon get this and this will help you outspeed more and more Pokemon every turn. My Yanmega has this ability and it works great.

Tinted Lens: Possibly even better. All “not very effective” moves are doubled in power.  You will be able to hit almost anything hard with this ability. Both of these abilities and so good that either way you will be kicking some butt. But then there is the dream world ability…

Frisk: Only useful for scouting. The other two abilities are far better.

Base Stats

HP: 86

Attack: 76

Defense: 86

Special Attack: 116

Special Defense: 56

Speed: 95

Movesets

Lead Sweeper

  • Bug Buzz
  • Air Slash
  • U-Turn
  • Hypnosis/ Hidden Power [Ground]/another special move
  • Ability: Tinted Lens/Speed Boost
  • Item: You decide

Yanmega makes an amazing lead as it knows U-Turn and is great at using it. Bug Buzz and Air Slash are STAB and great moves. U-Turn is great for scouting and can deal some decent damage, especially if you have Tinted Lens. The last slot could be Hypnosis, which is always an awesome move, Hidden Power [Ground] (even though I don’t believe in using Hidden Power), or another special move, such as Ancient Power, Psychic, or Shadow Ball. As for the ability and the item, you decide. I’m not that good at picking out items, but Choice Specs is an option here. Just don’t use Frisk. Please.

Giga Drain

  • Giga Drain
  • Bug Buzz
  • Air Slash
  • U-Turn/Hidden Power [Ground]/AncientPower
  • Ability: Tinted Lens/Speed Boost
  • Item: Your choice

Giga Drain is GREAT on Yanmega. It kills the Rock, Ground, and Water types better than the two STAB moves. Plus, you’ll get some HP back.  This move is not available in Black and White, so you need to transfer from Gen IV, or trade from Black and White 2 where it is available by move tutor. Bug Buzz and Air Slash are your STABs and the last slot is your choice of U-Turn, Hidden Power [Ground], or AncientPower which is good at taking down Flying and Fire types.

Dream Eater?

  • Hypnosis
  • Dream Eater
  • Bug Buzz
  • Air Slash
  • Ability: Tinted Lens/Speed Boost
  • Item: Your Choice

Just something random that I came up with, so go ahead and experiment on it. Hypnosis is an awesome move on its own and is great for bugging your opponent. Dream Eater is a cool move and gives you some recovery, too. Another option is to switch out when your opponent is asleep to something that will ruin that Pokemon in one hit and fill that slot with a different move, but this set is called Dream Eater for a reason. Then last but not least are Bug Buzz and Air Slash, your reliable STAB moves.

Other Move Options

  • Protect to stall for Speed Boost.
  • Double Team can drive your opponent nuts, but is banned in most metagames.
  • Toxic is a great status move, and works well with Protect
  • Sunny Day and Solar Beam could be cool, but not in a sense of temperature.
  • Psychic and Shadow Ball are some cool special moves.
  • Roost is an option of recovery.

Follow-Up

Yanmega is an awesome lead and a great sweeper, but is pretty frail, especially to Stealth Rocks. His abilities make him unique from other Bug/Flying Pokemon, and no other Pokemon can really completely fill his role. Yanmega really is a frightening Pokemon to battle, because it can be hard to predict.  You’ll see what I mean when you battle one.

PS!!

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